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Medieval Harbor

Medieval Harbor is a Roblox survival game set in a fortified medieval port. Players explore a walled harbor town built from stone and timber, with half-timbered houses, wooden docks reaching out into the bay, market stalls, a blacksmith's forge, and small sailing boats moored along the shoreline.

The game is designed around classic survival loops of gathering, crafting, trading, and defending the settlement, with the harbor itself acting as the central hub players return to between expeditions out into the surrounding world. The dense, walkable layout of the town is meant to make the harbor feel like a lived-in home base rather than just a backdrop.

For this project, I was responsible for the full solo development of the game, including game design, art production, and level design. I modeled the buildings, docks, boats, and environment props in Blender, and laid out the harbor town by hand to support exploration, trade routes, and the flow between the safety of the walls and the world beyond them.

Roblox StudioSurvivalMedievalLevel DesignModeling

Gallery

Medieval Harbor screenshot 1
Medieval Harbor screenshot 2
Medieval Harbor screenshot 3
Medieval Harbor screenshot 4

In Motion