Character ArtPirate Lookout
Pirate Lookout is a stylised character piece created for a Blender community mini competition. The scene depicts a weathered pirate captain standing in a crow's nest, sword drawn and flag in hand, scanning the horizon.
The entire piece was built in Blender — sculpted from base meshes, retopologised into a clean game-ready model, then UV-unwrapped and textured with a hand-painted feel for the linen shirt, leather belts and worn metalwork. Lighting and final render were also handled in Blender to give the piece its moody overcast atmosphere.
This is a solo personal project — modelled, sculpted, retopologised, textured and rendered end to end by me.
BlenderCharacter ArtSculptingRetopologyTexturing
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